POSITION TERRAIN

This command will position the specified terrain object in 3D world space.

  Syntax
POSITION TERRAIN Terrain Number, X, Y, Z
  Parameters
Terrain Number
Integer
The terrain number
X
Float
The x position value
Y
Float
The y position value
Z
Float
The z position value

  Returns

This command does not return a value.

  Description

Repositioning the terrain will not affect the relative coordinates used by the GET TERRAIN HEIGHT command, which is always based on the current position of the terrain.

  Example Code
make terrain 1,"land.bmp"
position terrain 1, 0, 0, 1025
load image "grass.bmp",1
texture terrain 1,1
set cursor 0,0
print "TERRAIN DATA"
print " exist:";terrain exist(TerrainNumber)
if terrain exist(1)=1
print " x:";terrain position x(1)
print " y:";terrain position y(1)
print " z:";terrain position z(1)
print " height:";get terrain height(1, 1.0,1.0)
print " totalheight:";get total terrain height(1)
endif
do
loop
delete terrain 1
  See also

WORLD Commands Menu
Index